Monday, 3 May 2010

Shot 57,58,59.



Some prop animation i did. its a quick rush for the sound designer.

Dummy Layout.

I have to back track this from the old folder because we used to use the Dummy's own website for communication and updates. That was J.B's own website I think, and it is now down. So sadly a lot of stuff from the first term has lost. Since dummy project has been shut, this will probablity be as good as it will look.

Thursday, 29 April 2010

The end of rigging


As I've already posted on the group blog, rigging is all finished at last. They all been tested, and organised with master_control/eye controls and everything. The blendshapes are great. Make sure you reference the characters tho.
I've had a chance to play with them a little today. It all seems to be fine which is a relieve really.

LOL at the pircute.

Sunday, 25 April 2010

Environment inspirations



some references for the lighting and the design.

So much easier...


I can't believe how easy walker's rig is in comparison with the guard. The skeleton is the same, its just the mesh, the oily fat that makes it so hard to bend. I can kind of imagine in the industry they will use dynamics on the fatness. But hey, our technical guy is not here.

After I did the rig, I was like : OOOOOOOOH That's why most the animation characters from other colleges are identically slim!

Walker's weight finished.

For the record...walker is finished.
I'll upload a video demonstration of the weight soon...

Patches


For the record, patches's weight is finished. I had to come back to it and add a jaw control, as you can see, you are now be able to open his mouth 3 ways :)
1.blendshapes
2.move the joint
3.move the slider control in front of his face.



Little test animation of Patches.