Tuesday, 25 May 2010

Lighting WIP Shot_6

This is the orginal fog light preset in maya. doesn't cast shadow.

This fog light casts shadow. If you look at the render preview on the right for details, it actually looks pretty good! (make sure you check out the large version)

I realised the orginal model of the torch doesn't have light balt. This is what it would look like when it rolls in fron of the camera.

I have added a simple plane in the torch. 20% transparent, 0.3 glow.

Turned the intensity down a little, changed the color too.

I realised i had to add some light in although it is supposed to be night. (I joked to Lewis about making our film in complete darkness and call it Night in Supermarket.) This current lighting has three lights in Maya - one spot light casts that stright light(ban-door) across the guard's face, one ambient light for the overall environment, and a additional spot light on the guard's right to brighten up his outline.


The fog light can't cast far across the all shopping aisle, so I had to cheat for this one. Its basically two light, one fog light and one normal spot light.

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